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CREATURE DESIGN 
(HORIZON ZERO DAWN CONCEPT)

creature .png

It is the creature design project I did at Vancouver Film School. For each student, we pick one style and follow it to design the character and creature. I chose to follow the style of Horizon Zero Dawn, and create a creature based on the story setting.

     We also got assigned a plot to follow. The plot I chose is: "An Ancient healer has to find rare mystical ingredients deep into the forest to help him/her save the life of a peculiar traveler."
There are two characters in the plot, and I decided to make my creature the traveler.

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     As usual, I started by researching the creatures from Horizon Zero Dawn. Based on what I found, most of the harmful creature in this game is machines. There are also some normal creatures such as bunnies. However, since I wanted to design my creature in this unique world setting, I decided to make my creature as a machine. 

creature exploration.png

     For understanding more about this game, I purchased it and played it for a little bit. There is one thing I did not notice when doing the research: each of the harmful creatures has at least one weakness. Most of them have their weaknesses in their eyes or the radar on their back. I tried to design different weakness at the exploration stage, the red parts are the weaknesses.

ACA21_Villia_Poses_creature_1.png
ACA21_Villia_Poses_creature_2.png

     Based on the plot, this creature should be helped by another character. Since its life is in danger, I assumed it has just been attacked and maybe lost some body parts which matter its life. However, I still want to make it not too weak to keep it's own alive. Instead of breaking its radar or weakness, I destroyed the body part it use to attack others. It will not die in a short time, but it would not be able to hunt as well. I also did some variation on the posing. I want to explore how it'll react in different scenarios.

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     Here is the wardrobe section. Based on what I know from my research, I realize that a signature body part could make a creature stand out. I explored more possibilities at this stage by changing the amount or shape of certain body parts.

ACA21_Villia_Poses_creature lineart.png

     Here's the line art for two of the poses I made.

creature .png

     The final render art.


     As I said before, each creature has a weakness. Same with most of the creatures in Horizon Zero Dawn, I made the eyes a weakness. Other than that, the green part on its back, the battery part, will also affect its life.

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